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Too many events all at once

Let’s assume that we want to stack two calendar blocks, block_1 starts at 12:30 AM and ends at 02:00 AM, and block_2 starts at 01:00 AM and ends at 01:30 AM. To simplify things however, let’s just use their start and end times as minutes i.e. an event that starts at 12:30 AM would just be starting at minute 30.

To display the blocks we’re going to use their start time as a top offset. Assuming that the day starts at minute 0, a block that starts at minute 30 will have a 30 px offset from the top. Keeping the page height in sync with the minutes in the day will make the offset math convenient.

block_30_120

block_30_120_block_60_90

The recursion trap

Self-referential data types are more intuitive for modeling relationships between calendar nodes.

All calendar events can be represented by a handful of properties:

// using typescript to write pseudocode
interface CalendarBlock {
  id: number
  startMinute: number
  endMinute: number
  blockType: 'busy' | 'available'
  children: CalendarBlock[]
}

Forward traversal can be achieved elegantly by:

currentBlock = currentBlock.children[0];

However, the Rust compiler needs to know the size of objects at compile time. As it’s impossible to determine the size of self-referential data types, we have to use RefCells to model the CalendarBlocks.

Rust implementation of self-referential CalendarBlock:

enum CalendarBlockType {
  Busy,
  Available,
}

struct CalendarBlock {
  id: u32,
  startMinute: u32,
  endMinute: u32,
  blockType: BlockType
  children: Vec<RefCell<CalendarBlock>>
}

I didn’t want to do that as it seemed “un-idiomatic”, and decided to use a separate adjacency list using Petgraph to store the calendar block tree instead.

Adjacency List

Petgraph has a clean API and we’re going to use a directed graph to represent the calendar block tree.

So now the we can get rid of the RefCell.

struct CalendarBlock {
  startMinute: u32,
  endMinute: u32,
  blockType: BlockType,
}

type Weight = usize;
pub struct CalendarBlockTree {
  root_idx: NodeIndex,
  adjacency_list: Graph<u32, Weight>,
}

fn main() {
  let calendar_block_1 = CalendarBlock {
    id: 1,
    startMinute: 30,
    endMinute: 120,
    blockType: CalendarBlockType::Available,
  };
  let calendar_block_2 = CalendarBlock {
    id: 2,
    startMinute: 60,
    endMinute: 90,
    blockType: CalendarBlockType::Available,
  };

	let adjacency_list = Petgraph::Graph::new();
	let node_1_idx = adjacency_list.add_node(calendar_block_1.id);
	let node_2_idx = adjacency_list.add_node(calendar_block_2.id);

	// add_edge takes the source, destination, and weight as params
	adjacency_list.add_edge(node_1_idx, node_2_idx, 1);

	// now that the nodes and edges are in place we can instantiate our CalendarBlockTree
	let calendar_block_tree = CalendarBlockTree {
	  root_idx: node_1_idx,
	  adjacency_list,
	};
}

Traversal

Petgraph’s edges_directed API returns an iterator over EdgeReference. EdgeReference has methods to retrieve the source, target, and weight of a particular edge. We can use edges_directed to find edges in both directions forward and backward (used later).

let forward_neighbors_list: Vec<petgraph::graph::EdgeReference<usize>> = self
  .adjacency
  .edges_directed(destination, petgraph::Direction::Outgoing)
  .collect();

// unwrap is a story we're not going to tell today
let node_index = forward_neighbors.first().unwrap();
let calendar_block_2_from_adjacency_list = adjacency_list[node_idx];

assert_eq(calendar_block_2.id, calendar_block_2_from_adjacency_list.id);

Forward traversal is useful for calculating stack position, and backward traversal is useful for calculating the sub-tree depth (also called height) of each node.

Our first algorithm does not require the sub-tree depth so we’ll start there.

Stacking blocks

When populating the tree I had to make sure that the calendar blocks are added in the right place. For simplicity I populate the tree every time a block is added/moved. As the blocks get sorted before the tree is populated we can create the correct hierarchy using the following rules:

  • compare the new block with existing blocks starting from the root
  • if the events overlap the event that starts later will be deeper in the tree (as we start with a sorted list this will always be the new block)
  • if the events do not overlap we check the next event in the list of neighbors for an overlap
    • if no overlaps found the event gets added at the end (sorting helps here as well)

To determine whether a calendar block overlaps with another I added a method to the CalendarBlock struct:

impl CalendarBlock {
  pub fn does_overlap(&self, block: CalendarBlock) -> Option<CalendarBlockOverlap> {
    if self.start_minute >= block.end_minute || self.end_minute < block.start_minute {
      return None;
    }

    if self.start_minute > block.start_minute
      || (self.start_minute == block.start_minute && self.end_minute <= block.end_minute)
    {
      return Some(CalendarBlockOverlap::GetsSwallowed);
    }

    Some(CalendarBlockOverlap::Swallows)
  }
}

Calendar tree with stack position

This section is a WIP.